Corrtex Games
Corrtex Games
  • HOME
  • GAMES
    • NIGHTMARE KITCHEN
    • SYNTHWAVE RACERS
  • HELP & SUPPORT
  • PRESS
  • REGION INFO
  • More
    • HOME
    • GAMES
      • NIGHTMARE KITCHEN
      • SYNTHWAVE RACERS
    • HELP & SUPPORT
    • PRESS
    • REGION INFO
  • HOME
  • GAMES
    • NIGHTMARE KITCHEN
    • SYNTHWAVE RACERS
  • HELP & SUPPORT
  • PRESS
  • REGION INFO

OUR DELICIOUS GAME DEV MISSION

OUR DELICIOUS GAME DEV MISSIONOUR DELICIOUS GAME DEV MISSIONOUR DELICIOUS GAME DEV MISSION

At Corrtex Games, we strive to create vibrant, memorable gaming experiences that blend artistry, humor, and exceptional gameplay. Inspired by trailblazing studios in the iii and AA space, our ambition is to constantly evolve, explore new ideas and embrace fresh challenges.


We are driven by passion, guided by creativity, and committed to delivering games that delight, surprise, and resonate deeply with our players. Our mission is not simply to follow trends, but to pursue relentlessly what excites and inspires us, crafting unique experiences that capture imaginations, spark laughter, and set new standards for what independent games can achieve.


Join us on our journey. We promise it will always be unexpected, engaging, and above all, fun.

MEET THE TEAM

William Corrin - CEO + Lead Developer

Chris Schmidt - COO, Producer, Narrative

Chris Schmidt - COO, Producer, Narrative

Experience

  • Plugable
  • Ready At Dawn
  • Meta (Oculus)


"I've been playing games since the N64 I grew up with in the 90's, and became enamored with creating them soon after.


My dream is to bring back as much passion, soul, quality, and fun into the game development industry that has been slowly dissipating over the last decade or so.


That is why I founded Corrtex Games."

Chris Schmidt - COO, Producer, Narrative

Chris Schmidt - COO, Producer, Narrative

Chris Schmidt - COO, Producer, Narrative

Experience

  • Sony Interactive Entertainment 
  • Ready At Dawn
  • Meta (Oculus)


"I still remember playing Mario Paint and Home Improvement back on my SNES. Swatting flies, oddly enough, in both games.

   

Final Fantasy X is my personal 'North Star.' When it came out I took off my football cleats forever and chased the elusive dream of creating something

Experience

  • Sony Interactive Entertainment 
  • Ready At Dawn
  • Meta (Oculus)


"I still remember playing Mario Paint and Home Improvement back on my SNES. Swatting flies, oddly enough, in both games.

   

Final Fantasy X is my personal 'North Star.' When it came out I took off my football cleats forever and chased the elusive dream of creating something that can move people. My personal motto is fun games are nurtured in a fun environment and that is exactly what we hope to accomplish at Corrtex Games." 

Owen Kim - Lead Artist

Chris Schmidt - COO, Producer, Narrative

P. Michael Norris - Chief Level Designer

Experience

  • Ready At Dawn
  • Meta (Oculus)
  • Magic Soup Games

P. Michael Norris - Chief Level Designer

Chris Schmidt - COO, Producer, Narrative

P. Michael Norris - Chief Level Designer

Experience

  • Ready At Dawn
  • Meta (Oculus)

WISHLIST NIGHTMARE KITCHEN ON STEAM

Corrtex Games

Copyright © 2022-2025 Corrtex Games - All Rights Reserved.

Powered by

This website uses cookies.

We use cookies to analyze website traffic and optimize your website experience. By accepting our use of cookies, your data will be aggregated with all other user data.

Accept