At Corrtex Games, we believe video games should be - above all else - fun. We strive to create immersive and entertaining video games with a focus on tight gameplay, cohesive atmospheres, and interesting experiences!
The modern age of gaming has brought the world many fantastic new concepts and ideas, but at the same time, has caused the i
At Corrtex Games, we believe video games should be - above all else - fun. We strive to create immersive and entertaining video games with a focus on tight gameplay, cohesive atmospheres, and interesting experiences!
The modern age of gaming has brought the world many fantastic new concepts and ideas, but at the same time, has caused the industry to transition into somewhat of a re-hash and re-sell product model. Our company believes that each game should be unique in its' own right, and bring forth new ideas or take unique twists on proven concepts, while maintaining the focus on what gaming was all about in the beginning - FUN!
Although we will continue to leverage important features such as patching and updates, we also believe that an initial game product should be mostly complete. No one enjoys the feeling of purchasing an early access game and having to wait 3+ years to get the full experience. Corrtex Games thrives itself on releasing feature-complete products, with any updates or patches being unexpected new features not a part of the initial scope, Quality-of-Life improvements, or important bug fixes.
We strive to keep our community and players happy with our video games. Above all else, we want our players to elicit the same feelings of happiness and awe that we ourselves feel when creating our games.
Although his background, degree, and professional experience is in game programming, William has become somewhat of a Jack-Of-All-Trades when it comes to Game Development.
From the age of 12, William took a liking to game programming. But where his greatest passion ended up lying was the entire game development process - from programming a
Although his background, degree, and professional experience is in game programming, William has become somewhat of a Jack-Of-All-Trades when it comes to Game Development.
From the age of 12, William took a liking to game programming. But where his greatest passion ended up lying was the entire game development process - from programming and design, to 3d modeling and sprite creation, his real affinity is the game development journey as a whole.
Through years and years of improving his sub-par programmer art, he has finally found a competent aesthetic. Not the most beautiful or high-fidelity, but quite fitting for the type of retro-infused and nostalgia-driven games he aspires to create.
It's Xenon Streets, baby!
Corrtex Games' CEO is actually also known as Xenon Streets, the Electronic/Synthwave music composer, producer, and sound design wizard. He has not only developed the entire game, but also created the Official Soundtrack of Synthwave Racers.
With over 25 songs, clocking in at about one whole hour of runtime, the OST
It's Xenon Streets, baby!
Corrtex Games' CEO is actually also known as Xenon Streets, the Electronic/Synthwave music composer, producer, and sound design wizard. He has not only developed the entire game, but also created the Official Soundtrack of Synthwave Racers.
With over 25 songs, clocking in at about one whole hour of runtime, the OST hits you right where it needs to - in the 80's nostalgia!
Corrtex Games
Copyright © 2023 Corrtex Games - All Rights Reserved.
We use cookies to analyze website traffic and optimize your website experience. By accepting our use of cookies, your data will be aggregated with all other user data.